Junior DDM
This assignment was to create a functional crossword puzzle
Reflection of DDM
My junior year DDM was to create a crossword program. We made this program using the skills we learned in Java our Junior year. Each of the questions were based on the people in our shop.
To make this program my own, I used filled square characters and empty square characters to make the board instead of “.” and “*”. Each square on the board was a square object, holding the displayed character and the character corresponding to the answer.
I am very happy with how my program turned out. I worked really hard on it and I also edited a video for it because I loved it so much. However, if I could remake this project, I would make a method that prevented answers being put where the letters did not match.